

Unity 3D is the best game engine with the highest standards when compared with 2D. If we compare the 2D aspect, Unity is at broader Unity and tool-set. In contrast Unreal engine and Unity have 3D abilities but Unreal is the best version in terms of graphic designing. In Unity, UI tools are flexible but not applied to each and every project. It is a user-friendly game engine with limitations of bad programming practices. Ample of tools are available that can be used to create games without any coding or with small fraction of coding. It adhere to C# Programming language in two main areas: logix and syntax.
GAMEMAKER STUDIO 2 OR UNITY FREE
Unity game engine is not free of cost and does not require any amount sharing but is free to distribute applications.

It arranges and manipulate the stuff in its own way by using certain plugins. If one is trying to develop a simple game, unity game engine is the best option for the same. The game engine is responsive not only in developing tools but also in making it easy for the developers to buy tools. I am very thankful that I am going back to college while on this journey because I am seeing everything being taught from, YouTube, and college all blending together.It is a cross-sectional game engine platform that is developed by Unity Technologies. Also, when you look at your favorite games and recreate them, how do you do it? Just do one concept at a time or try and work out the whole game? I do have to say though, I am glade I am taking this course and looking stuff up on YouTube because I would not have been able to figure some of these concepts/coding out myself. Including this course that is in collab with !Īnd I understand about sticking to courses on Udemy, I’d say they are some of the best content on the internet. He does some pretty good tutorials on Youtube and has a few courses on Udemy as well.
GAMEMAKER STUDIO 2 OR UNITY HOW TO
Hope you keep us updated how your progress Thank you! I would say if you are having a hard time figuring out how to use Game Maker Studio 2, I would look up Ben Anderson aka heartbeast. I whish you all the best for your first steps in GameMaker Studio 2. If you have a goal like the games you are building in these courses it is even better. I found out my best way of learning Unity and coding is just to hack away building things. So when I’m not working with the courses I look at cool game concepts from my favorite games and try to recreate them by using the Unity docs and research on the internet. What I like about the GameDev courses here is that you get introduced to a problem and that there are challenges to encourage you to solve them on your own. For me YouTube never really worked out because most of the instructors there are just getting the games together without teaching you how to solve problems by yourself. I mostly stick with the GameDev courses and other courses on Udemy. Maybe I’ll give it another try if I have some more time on my hands. Thank you again for replying to my posts and I want to learn more about what people are using and how I can learn and benefit from that.Īlso, why isn’t there a section for GameMaker Studio 2 course since there is a section for everything You’re welcome! And thanks for the inspiration, re-installed Game Maker Studio 2 today to give it another shot but without looking at any tutorials to get back into the flow I failed big time in creating something suitable. Besides the GameDev courses, what other source of information or educational material do you use to help you lean Unity? I have a few courses and YouTube channels I watch that teaches GameMaker Studio GML, so I decided to bit the bullet and use this engine. However, I am currently going back to school and finding that I do not have a lot of time to spare.

I just wanted to use and learn Unity or Godot (when I found out about it a couple months ago) so I did not look at GameMaker. That is one of the things that originally put me off from using GameMaker Studio 2.

What engines do you - I know how you feel about wanting to learn “real” programming languages. At least from what I could tell, I have used it a little bit and so I know I need to use it more along with the course that Ben and crew teaches here. Wow! Thank you guys for replying to my - I know that there are other options out there, and i am still working on trying to learn Godot 3.1 (and beyond!) but I am having a hard time wrapping my head around scenes.
